Marble Mazes

Suitability

KS2. Workshop

Booking

Call 01865 810000 our use our online enquiry form here.

Pupils make a route for a marble to travel down as slowly as possible without stopping. They discuss their ideas beforehand, are encouraged to test their design every time they change it and decide what worked best at the end.

Cost

Part day of activities: £180 + VAT (£135 + VAT for members)
Full day of activities: £250 + VAT (£187.50 + VAT for members)
We create a bespoke set of activities for your full/part day booking. As a guide we can fit 3-5 shows/workshops into a standard school day. You can view example timetables here.

More Information

Our FAQs page if full of the most commonly asked questions.
Please also see our Terms and Conditions page when making a booking.

Why not combine this activity with...

Yr 3 KS2. Workshop

Pulleys

Pupils listen to the story of The Lighthouse Keeper’s Lunch and work in teams to solve a series of related practical challenges.

KS2. Workshop Yr3

Crafty Rafts

Pupils are challenged to design and build a raft using paper, tape and straws. They test their designs by seeing how many plastic animals they can fit on it before it sinks!

KS2. Workshop

Water Rockets

Pupils design and decorate plastic bottle rockets which are safely launched outside using water and compressed air. The rockets are spectacular and can reach heights of 30m.

KS2. Workshop

K’Nex Construction

Pupils work in pairs to design, build and test robust working models using K’Nex. Workshop challenges include fairground rides, opening bridges, Mars rovers and rubber band cars.

KS2. Workshop Yr 5&6

Circuit Detectives

Pupils are challenged to find the faults in a series of electrical circuits. The activity encourages them to take a systematic approach to problem solving and reinforces the skills required for drawing simple circuits.

KS2. Workshop Yr 5&6

Control Technology & Fairground Engineering

Pupils build a motorised fairground ride using K’Nex and work in teams to write computer programmes to control their rides, lights and buzzers. They use Flow-Go control boxes and Go software.

KS2. Workshop Yr 5&6

Data Logging with Logits

Pupils learn the basics of data logging and how to display and interpret the data they collect. They use their skills to monitor a heat insulation experiment.

KS2. Workshop

Light and Shadows

Pupils design and make cardboard puppets and use them to explore and test their own ideas about light and shadows.

KS2. Workshop Yr 4-6

Egg Drop Challenge

Pupils explore the forces of gravity and air resistance as they work in teams to see if they can use a range of simple materials to protect a raw egg when dropped from a height of over 3m.

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